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Belonging - a game about cults

Projektart

Game Development

Datum

mid 2021 to late 2023

Position: Project Lead, Game Designer

Teamsize: 8-10

Belonging is a game about cults and our own susceptibility to them.

We started this game during the height of the Corona Pandemic as a way to cope with the overall situation the world was in and because we could see a lot of people around us struggle with the dogmatism of their friends, acquaintances and sometimes even family. When it came to facts about a sickness that was ravaging through the whole world, there were a lot of people in denial and defacto cult leaders and their organizations that were taking advantage of them. This led to a lot of difficult situations in our shared society. With denial of a life threatening virus becoming too common as a topic of discourse. With Belonging we wanted to give perspective to the people that couldn’t understand the dogmatism of their loved ones, like we did as well. And maybe give them the strength to reconnect and pull out those closest to them. From whatever cult they might be following. Because understanding the difficult situations the members of cult-like organizations are in, might be the bridge we need to help those we can safe.

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